Standard Build 4th Job & Doram Class

From GladiusRO Wiki
Revision as of 07:20, 18 August 2026 by Ikhwan (talk | contribs)
Jump to navigation Jump to search

Fourth-Job Starter Builds

Responsive, searchable build reference prepared for a standard Level 275 Renewal server. Each class includes normal-stat targets, trait priorities, fourth-job skill priorities and practical notes.

Base Level 275 | Job Level 60 | Normal Stat Cap 130 | 20 Classes

How to use this guide

These are starter templates, not mandatory final builds. Adjust AGI, DEX, LUK, VIT, cast reduction and cooldown reduction after checking equipment bonuses. At Job Level 60, satisfy all skill prerequisites before maximizing optional skills.

Important: Mark server customizations clearly on the public wiki. Skill formulas, item availability and balance patches can change the ideal allocation.

Dragon Knight

Two-Hand Sword / Storm Slash Physical

Normal Stat Targets

STR125-130

AGI90-110

VIT110-125

INT30-60

DEX80-100

LUK90-120

Trait Priority

POW first; CRT second; remaining CON/STA

Follow the server's standard kRO trait-point progression and enforced trait cap.

Fourth-Job Skill Priorities

  • DK_TWOHANDDEF10
  • DK_HACKANDSLASHER10
  • DK_STORMSLASH5
  • DK_DRAGONIC_AURA10
  • DK_VIGOR10
  • DK_DRAGONIC_PIERCE5

Build Notes

Use a two-handed sword. Prioritize physical attack, critical support and survivability. Servant Weapon is an optional alternate path.

Imperial Guard

Shield / Spear Hybrid Physical

Normal Stat Targets

STR110-125

AGI50-80

VIT120-130

INT50-90

DEX90-110

LUK1-60

Trait Priority

POW first; STA second; remaining CON/WIS

Follow the server's standard kRO trait-point progression and enforced trait cap.

Fourth-Job Skill Priorities

  • IG_SHIELD_MASTERYmax
  • IG_SPEAR_SWORD_Mmax
  • IG_ATTACK_STANCEmax
  • IG_SHIELD_SHOOTINGmax
  • IG_GRAND_JUDGEMENTmax
  • IG_IMPERIAL_PRESSUREmax

Build Notes

A durable physical build. Choose either shield damage or spear damage as the main equipment path; do not over-invest in both early.

Arch Mage

Crimson Arrow / Frozen Slash Magic

Normal Stat Targets

STR1-30

AGI60-90

VIT100-120

INT125-130

DEX110-125

LUK1-60

Trait Priority

SPL first; CON second; remaining WIS/STA

Follow the server's standard kRO trait-point progression and enforced trait cap.

Fourth-Job Skill Priorities

  • AG_TWOHANDSTAFF10
  • AG_CRIMSON_ARROW5
  • AG_FROZEN_SLASH5
  • AG_CLIMAX5
  • AG_ASTRAL_STRIKE10
  • AG_ENERGY_CONVERSION5

Build Notes

General elemental caster. Match spell element to monsters and equipment; fixed-cast and cooldown reduction can change the ideal rotation.

Elemental Master

Elemental Magic / Summon Magic

Normal Stat Targets

STR1-30

AGI50-80

VIT100-120

INT125-130

DEX110-125

LUK1-60

Trait Priority

SPL first; CON second; WIS/STA utility

Follow the server's standard kRO trait-point progression and enforced trait cap.

Fourth-Job Skill Priorities

  • EM_MAGIC_BOOK_Mmax
  • EM_SPELL_ENCHANTINGmax
  • EM_SUMMON_ELEMENTAL_ARDORpath
  • EM_SUMMON_ELEMENTAL_DILUVIOpath
  • EM_ELEMENTAL_BUSTERmax
  • EM_PSYCHIC_STREAMmax

Build Notes

Pick one or two elemental summon branches first. Preserve third-job utility such as Land Protector and Dispel for party content.

Windhawk

Crescive Bolt / Gale Storm Physical

Normal Stat Targets

STR30-70

AGI100-120

VIT100-115

INT40-80

DEX125-130

LUK80-120

Trait Priority

CON first; POW or CRT second

Follow the server's standard kRO trait-point progression and enforced trait cap.

Fourth-Job Skill Priorities

  • WH_NATUREFRIENDLYmax
  • WH_HAWKRUSHmax
  • WH_CRESCIVE_BOLTmax
  • WH_GALESTORMmax
  • WH_CALAMITYGALEmax
  • WH_WILD_WALKmax

Build Notes

Bow-focused ranged build. DEX and CON are central. Raise LUK/CRT only when the chosen attacks and gear benefit from critical damage.

Cardinal

Full Support / Holy Magic Support / Hybrid

Normal Stat Targets

STR1-30

AGI40-80

VIT110-125

INT125-130

DEX110-125

LUK30-90

Trait Priority

WIS/STA for support; SPL/CON for magic

Follow the server's standard kRO trait-point progression and enforced trait cap.

Fourth-Job Skill Priorities

  • CD_DILECTIO_HEAL5
  • CD_RELIGIO5
  • CD_BENEDICTUM5
  • CD_COMPETENTIA5
  • CD_REPARATIO5
  • CD_DIVINUS_FLOS5

Build Notes

Support-first template. For an Arbitrium/Petitio build, redirect trait points and skill points toward the matching magical or physical branch.

Inquisitor

Third Flame / Combo Physical

Normal Stat Targets

STR125-130

AGI80-105

VIT110-125

INT40-80

DEX90-110

LUK40-90

Trait Priority

POW first; CON second; STA utility

Follow the server's standard kRO trait-point progression and enforced trait cap.

Fourth-Job Skill Priorities

  • IQ_POWERFUL_FAITHmax
  • IQ_FIRST_BRANDpath
  • IQ_SECOND_FLAMEpath
  • IQ_THIRD_FLAME_BOMBmax
  • IQ_EXPOSION_BLASTERmax
  • IQ_BLAZING_FLAME_BLASTmax

Build Notes

Physical combo template. Skill sequencing and brand prerequisites matter; maintain enough survivability to remain in melee range.

Meister

Axe Stomp / Mighty Smash Physical

Normal Stat Targets

STR125-130

AGI70-100

VIT110-125

INT30-70

DEX90-110

LUK1-60

Trait Priority

POW first; CON/STA second

Follow the server's standard kRO trait-point progression and enforced trait cap.

Fourth-Job Skill Priorities

  • MT_TWOAXEDEF10
  • MT_AXE_STOMP5
  • MT_MIGHTY_SMASH10
  • MT_RUSH_QUAKE10
  • MT_POWERFUL_SWING5
  • MT_RUSH_STRIKE5

Build Notes

Axe-focused physical setup. ABR is a separate summon/robot specialization and should receive a dedicated skill reset/build.

Biolo

Acidified Zone / Bionics Support / Hybrid

Normal Stat Targets

STR70-110

AGI40-80

VIT110-125

INT110-130

DEX110-125

LUK40-90

Trait Priority

SPL or POW by damage formula; CON second

Follow the server's standard kRO trait-point progression and enforced trait cap.

Fourth-Job Skill Priorities

  • BO_BIONICS_Mmax
  • BO_ACIDIFIED_ZONE_WATERpath
  • BO_ACIDIFIED_ZONE_FIREpath
  • BO_MAYHEMIC_THORNSmax
  • BO_EXPLOSIVE_POWDERmax
  • BO_RESEARCHREPORTmax

Build Notes

Hybrid class. Select a chemical-zone damage path or bionic summon path and align stats with the actual server formula and equipment.

Shadow Cross

Savage Impact Katar Physical

Normal Stat Targets

STR125-130

AGI100-120

VIT100-120

INT1-40

DEX80-105

LUK100-125

Trait Priority

POW first; CRT second; remaining CON

Follow the server's standard kRO trait-point progression and enforced trait cap.

Fourth-Job Skill Priorities

  • SHC_SHADOW_SENSE10
  • SHC_SAVAGE_IMPACT10
  • SHC_SHADOW_EXCEED10
  • SHC_POTENT_VENOM10
  • SHC_ENCHANTING_SHADOW5
  • SHC_CROSS_SLASH5

Build Notes

Katar burst build with critical support. Dagger users should instead prioritize Dancing Knife and Shadow Stab.

Abyss Chaser

Bow / Frenzy Shot Physical

Normal Stat Targets

STR40-80

AGI90-115

VIT100-120

INT50-100

DEX125-130

LUK70-110

Trait Priority

CON first; POW/CRT second

Follow the server's standard kRO trait-point progression and enforced trait cap.

Fourth-Job Skill Priorities

  • ABC_DAGGER_AND_BOW_Mmax
  • ABC_FRENZY_SHOTmax
  • ABC_CHAIN_REACTION_SHOTmax
  • ABC_ABYSS_SLAYERmax
  • ABC_ABYSS_SQUAREmax
  • ABC_ABYSS_FLAMEmax

Build Notes

Ranged template. A magic/autospell Abyss Chaser requires different INT/SPL investment and should be documented separately.

Troubadour

Rhythm Shooting / Support Physical

Normal Stat Targets

STR30-60

AGI80-105

VIT100-120

INT90-120

DEX125-130

LUK60-100

Trait Priority

CON first; POW for damage or WIS for support

Follow the server's standard kRO trait-point progression and enforced trait cap.

Fourth-Job Skill Priorities

  • TR_STAGE_MANNERmax
  • TR_RHYTHMSHOOTINGmax
  • TR_ROSEBLOSSOMmax
  • TR_MYSTIC_SYMPHONYmax
  • TR_MUSICAL_INTERLUDEsupport
  • TR_PRON_MARCHsupport

Build Notes

Instrument-only class path. Keep ensemble and party buffs according to guild/party needs rather than copying a solo-only build.

Trouvere

Rhythm Shooting / Support Physical

Normal Stat Targets

STR30-60

AGI80-105

VIT100-120

INT90-120

DEX125-130

LUK60-100

Trait Priority

CON first; POW for damage or WIS for support

Follow the server's standard kRO trait-point progression and enforced trait cap.

Fourth-Job Skill Priorities

  • TR_STAGE_MANNERmax
  • TR_RHYTHMSHOOTINGmax
  • TR_ROSEBLOSSOMmax
  • TR_MYSTIC_SYMPHONYmax
  • TR_MUSICAL_INTERLUDEsupport
  • TR_PRON_MARCHsupport

Build Notes

Whip-only counterpart to Troubadour. Party composition determines which performance skills deserve the remaining points.

Hyper Novice

Magic AoE Magic

Normal Stat Targets

STR1-40

AGI60-90

VIT100-120

INT125-130

DEX110-125

LUK1-60

Trait Priority

SPL first; CON second; WIS/STA utility

Follow the server's standard kRO trait-point progression and enforced trait cap.

Fourth-Job Skill Priorities

  • HN_SELFSTUDY_TATICSprereq
  • HN_SELFSTUDY_SOCERYmax
  • HN_JACK_FROST_NOVAmax
  • HN_METEOR_STORM_BUSTERmax
  • HN_GROUND_GRAVITATIONmax
  • HN_RULEBREAK1

Build Notes

Flexible but point-hungry. Commit to magic or physical early; hybrid builds are easier only with abundant gear and resets.

Night Watch

Grenade / Ranged AoE Physical

Normal Stat Targets

STR40-80

AGI90-115

VIT100-120

INT40-80

DEX125-130

LUK70-110

Trait Priority

CON first; POW/CRT second

Follow the server's standard kRO trait-point progression and enforced trait cap.

Fourth-Job Skill Priorities

  • NW_P_F_Imax
  • NW_GRENADE_MASTERYmax
  • NW_HASTY_FIRE_IN_THE_HOLEmax
  • NW_BASIC_GRENADEmax
  • NW_WILD_FIREmax
  • NW_INTENSIVE_AIMmax

Build Notes

Choose one firearm family and its matching ammunition/equipment. A grenade template should not spend heavily across revolver, rifle and shotgun branches.

Shinkiro

Physical Kunai / Huuma Physical

Normal Stat Targets

STR120-130

AGI90-115

VIT100-120

INT30-70

DEX110-125

LUK40-90

Trait Priority

POW first; CON second

Follow the server's standard kRO trait-point progression and enforced trait cap.

Fourth-Job Skill Priorities

  • SS_KUNAIWAIKYOKU10
  • SS_KUNAIKAITEN5
  • SS_KUNAIKUSSETSU10
  • SS_FUUMASHOUAKU10
  • SS_FUUMAKOUCHIKU10
  • SS_FOUR_CHARM1

Build Notes

Physical projectile template. Maintain necessary charms and choose Kunai or Huuma as the main branch before adding shadow utility.

Shiranui

Ninjutsu Magic Magic

Normal Stat Targets

STR1-40

AGI60-90

VIT100-120

INT125-130

DEX110-125

LUK1-60

Trait Priority

SPL first; CON second

Follow the server's standard kRO trait-point progression and enforced trait cap.

Fourth-Job Skill Priorities

  • SS_SEKIENHOU10
  • SS_REIKETSUHOU10
  • SS_RAIDENPOU10
  • SS_KINRYUUHOU10
  • SS_ANTENPOU10
  • SS_FOUR_CHARM1

Build Notes

Elemental ninjutsu template. Use the same shared Shinkiro/Shiranui skill tree carefully; weapon and magic branches require different stats.

Sky Emperor

Sun / Moon Physical Physical

Normal Stat Targets

STR125-130

AGI80-110

VIT100-120

INT30-60

DEX90-110

LUK60-100

Trait Priority

POW first; CON/CRT second

Follow the server's standard kRO trait-point progression and enforced trait cap.

Fourth-Job Skill Priorities

  • SKE_WAR_BOOK_MASTERY10
  • SKE_SKY_MASTERY10
  • SKE_RISING_SUN5
  • SKE_NOON_BLAST5
  • SKE_SUNSET_BLAST5
  • SKE_SKY_SUN5

Build Notes

Select Sun, Moon or Star as the primary route. This page shows a Sun-biased physical template; stance and sequence management are essential.

Soul Ascetic

Talisman Magic Magic

Normal Stat Targets

STR1-40

AGI50-80

VIT100-120

INT125-130

DEX110-125

LUK1-60

Trait Priority

SPL first; CON/WIS second

Follow the server's standard kRO trait-point progression and enforced trait cap.

Fourth-Job Skill Priorities

  • SOA_TALISMAN_MASTERYmax
  • SOA_SOUL_MASTERYmax
  • SOA_TALISMAN_OF_FOUR_BEARING_GODmax
  • SOA_EXORCISM_OF_MALICIOUS_SOULmax
  • SOA_TALISMAN_OF_PROTECTIONutility
  • SOA_SOUL_GATHERINGutility

Build Notes

Magic talisman template. Keep enough utility for soul collection and party play; item consumption should be explained on the wiki.

Spirit Handler

Hyun Rok Magic Magic

Normal Stat Targets

STR1-40

AGI60-90

VIT100-120

INT125-130

DEX110-125

LUK1-60

Trait Priority

SPL first; CON second; WIS/STA utility

Follow the server's standard kRO trait-point progression and enforced trait cap.

Fourth-Job Skill Priorities

  • SH_MYSTICAL_CREATURE_MASTERY10
  • SH_COLORS_OF_HYUN_ROK7
  • SH_HYUN_ROKS_BREEZE7
  • SH_HYUN_ROK_CANNON7
  • SH_COMMUNE_WITH_HYUN_ROK1
  • SH_HYUN_ROK_SPIRIT_POWER7

Build Notes

Magic creature template. Chulho is the physical alternative; Ki Sul is the support alternative. Do not split all three branches on a first build.

rAthena Renewal Fourth-Job Starter Builds. Prepared from the supplied server skill-tree and skill-database files. Test builds on the live server before publishing as final meta recommendations.