Standard Build 4th Job & Doram Class
Fourth-Job Starter Builds
Responsive, searchable build reference prepared for a standard Level 275 on GladiusRO server. Each class includes normal-stat targets, trait priorities, fourth-job skill priorities and practical notes.
Base Level 275 | Job Level 60 | Normal Stat Cap 130 | 20 Classes
How to use this guide
These are starter templates, not mandatory final builds. Adjust AGI, DEX, LUK, VIT, cast reduction and cooldown reduction after checking equipment bonuses. At Job Level 60, satisfy all skill prerequisites before maximizing optional skills.
Important: Mark server customizations clearly on the public wiki. Skill formulas, item availability and balance patches can change the ideal allocation.
Dragon Knight
Two-Hand Sword / Storm Slash Physical
Normal Stat Targets
STR125-130
AGI90-110
VIT110-125
INT30-60
DEX80-100
LUK90-120
Trait Priority
POW first; CRT second; remaining CON/STA
Follow the server's standard kRO trait-point progression and enforced trait cap.
Fourth-Job Skill Priorities
DK_TWOHANDDEF10DK_HACKANDSLASHER10DK_STORMSLASH5DK_DRAGONIC_AURA10DK_VIGOR10DK_DRAGONIC_PIERCE5
Build Notes
Use a two-handed sword. Prioritize physical attack, critical support and survivability. Servant Weapon is an optional alternate path.
Imperial Guard
Shield / Spear Hybrid Physical
Normal Stat Targets
STR110-125
AGI50-80
VIT120-130
INT50-90
DEX90-110
LUK1-60
Trait Priority
POW first; STA second; remaining CON/WIS
Follow the server's standard kRO trait-point progression and enforced trait cap.
Fourth-Job Skill Priorities
IG_SHIELD_MASTERYmaxIG_SPEAR_SWORD_MmaxIG_ATTACK_STANCEmaxIG_SHIELD_SHOOTINGmaxIG_GRAND_JUDGEMENTmaxIG_IMPERIAL_PRESSUREmax
Build Notes
A durable physical build. Choose either shield damage or spear damage as the main equipment path; do not over-invest in both early.
Arch Mage
Crimson Arrow / Frozen Slash Magic
Normal Stat Targets
STR1-30
AGI60-90
VIT100-120
INT125-130
DEX110-125
LUK1-60
Trait Priority
SPL first; CON second; remaining WIS/STA
Follow the server's standard kRO trait-point progression and enforced trait cap.
Fourth-Job Skill Priorities
AG_TWOHANDSTAFF10AG_CRIMSON_ARROW5AG_FROZEN_SLASH5AG_CLIMAX5AG_ASTRAL_STRIKE10AG_ENERGY_CONVERSION5
Build Notes
General elemental caster. Match spell element to monsters and equipment; fixed-cast and cooldown reduction can change the ideal rotation.
Elemental Master
Elemental Magic / Summon Magic
Normal Stat Targets
STR1-30
AGI50-80
VIT100-120
INT125-130
DEX110-125
LUK1-60
Trait Priority
SPL first; CON second; WIS/STA utility
Follow the server's standard kRO trait-point progression and enforced trait cap.
Fourth-Job Skill Priorities
EM_MAGIC_BOOK_MmaxEM_SPELL_ENCHANTINGmaxEM_SUMMON_ELEMENTAL_ARDORpathEM_SUMMON_ELEMENTAL_DILUVIOpathEM_ELEMENTAL_BUSTERmaxEM_PSYCHIC_STREAMmax
Build Notes
Pick one or two elemental summon branches first. Preserve third-job utility such as Land Protector and Dispel for party content.
Windhawk
Crescive Bolt / Gale Storm Physical
Normal Stat Targets
STR30-70
AGI100-120
VIT100-115
INT40-80
DEX125-130
LUK80-120
Trait Priority
CON first; POW or CRT second
Follow the server's standard kRO trait-point progression and enforced trait cap.
Fourth-Job Skill Priorities
WH_NATUREFRIENDLYmaxWH_HAWKRUSHmaxWH_CRESCIVE_BOLTmaxWH_GALESTORMmaxWH_CALAMITYGALEmaxWH_WILD_WALKmax
Build Notes
Bow-focused ranged build. DEX and CON are central. Raise LUK/CRT only when the chosen attacks and gear benefit from critical damage.
Cardinal
Full Support / Holy Magic Support / Hybrid
Normal Stat Targets
STR1-30
AGI40-80
VIT110-125
INT125-130
DEX110-125
LUK30-90
Trait Priority
WIS/STA for support; SPL/CON for magic
Follow the server's standard kRO trait-point progression and enforced trait cap.
Fourth-Job Skill Priorities
CD_DILECTIO_HEAL5CD_RELIGIO5CD_BENEDICTUM5CD_COMPETENTIA5CD_REPARATIO5CD_DIVINUS_FLOS5
Build Notes
Support-first template. For an Arbitrium/Petitio build, redirect trait points and skill points toward the matching magical or physical branch.
Inquisitor
Third Flame / Combo Physical
Normal Stat Targets
STR125-130
AGI80-105
VIT110-125
INT40-80
DEX90-110
LUK40-90
Trait Priority
POW first; CON second; STA utility
Follow the server's standard kRO trait-point progression and enforced trait cap.
Fourth-Job Skill Priorities
IQ_POWERFUL_FAITHmaxIQ_FIRST_BRANDpathIQ_SECOND_FLAMEpathIQ_THIRD_FLAME_BOMBmaxIQ_EXPOSION_BLASTERmaxIQ_BLAZING_FLAME_BLASTmax
Build Notes
Physical combo template. Skill sequencing and brand prerequisites matter; maintain enough survivability to remain in melee range.
Meister
Axe Stomp / Mighty Smash Physical
Normal Stat Targets
STR125-130
AGI70-100
VIT110-125
INT30-70
DEX90-110
LUK1-60
Trait Priority
POW first; CON/STA second
Follow the server's standard kRO trait-point progression and enforced trait cap.
Fourth-Job Skill Priorities
MT_TWOAXEDEF10MT_AXE_STOMP5MT_MIGHTY_SMASH10MT_RUSH_QUAKE10MT_POWERFUL_SWING5MT_RUSH_STRIKE5
Build Notes
Axe-focused physical setup. ABR is a separate summon/robot specialization and should receive a dedicated skill reset/build.
Biolo
Acidified Zone / Bionics Support / Hybrid
Normal Stat Targets
STR70-110
AGI40-80
VIT110-125
INT110-130
DEX110-125
LUK40-90
Trait Priority
SPL or POW by damage formula; CON second
Follow the server's standard kRO trait-point progression and enforced trait cap.
Fourth-Job Skill Priorities
BO_BIONICS_MmaxBO_ACIDIFIED_ZONE_WATERpathBO_ACIDIFIED_ZONE_FIREpathBO_MAYHEMIC_THORNSmaxBO_EXPLOSIVE_POWDERmaxBO_RESEARCHREPORTmax
Build Notes
Hybrid class. Select a chemical-zone damage path or bionic summon path and align stats with the actual server formula and equipment.
Shadow Cross
Savage Impact Katar Physical
Normal Stat Targets
STR125-130
AGI100-120
VIT100-120
INT1-40
DEX80-105
LUK100-125
Trait Priority
POW first; CRT second; remaining CON
Follow the server's standard kRO trait-point progression and enforced trait cap.
Fourth-Job Skill Priorities
SHC_SHADOW_SENSE10SHC_SAVAGE_IMPACT10SHC_SHADOW_EXCEED10SHC_POTENT_VENOM10SHC_ENCHANTING_SHADOW5SHC_CROSS_SLASH5
Build Notes
Katar burst build with critical support. Dagger users should instead prioritize Dancing Knife and Shadow Stab.
Abyss Chaser
Bow / Frenzy Shot Physical
Normal Stat Targets
STR40-80
AGI90-115
VIT100-120
INT50-100
DEX125-130
LUK70-110
Trait Priority
CON first; POW/CRT second
Follow the server's standard kRO trait-point progression and enforced trait cap.
Fourth-Job Skill Priorities
ABC_DAGGER_AND_BOW_MmaxABC_FRENZY_SHOTmaxABC_CHAIN_REACTION_SHOTmaxABC_ABYSS_SLAYERmaxABC_ABYSS_SQUAREmaxABC_ABYSS_FLAMEmax
Build Notes
Ranged template. A magic/autospell Abyss Chaser requires different INT/SPL investment and should be documented separately.
Troubadour
Rhythm Shooting / Support Physical
Normal Stat Targets
STR30-60
AGI80-105
VIT100-120
INT90-120
DEX125-130
LUK60-100
Trait Priority
CON first; POW for damage or WIS for support
Follow the server's standard kRO trait-point progression and enforced trait cap.
Fourth-Job Skill Priorities
TR_STAGE_MANNERmaxTR_RHYTHMSHOOTINGmaxTR_ROSEBLOSSOMmaxTR_MYSTIC_SYMPHONYmaxTR_MUSICAL_INTERLUDEsupportTR_PRON_MARCHsupport
Build Notes
Instrument-only class path. Keep ensemble and party buffs according to guild/party needs rather than copying a solo-only build.
Trouvere
Rhythm Shooting / Support Physical
Normal Stat Targets
STR30-60
AGI80-105
VIT100-120
INT90-120
DEX125-130
LUK60-100
Trait Priority
CON first; POW for damage or WIS for support
Follow the server's standard kRO trait-point progression and enforced trait cap.
Fourth-Job Skill Priorities
TR_STAGE_MANNERmaxTR_RHYTHMSHOOTINGmaxTR_ROSEBLOSSOMmaxTR_MYSTIC_SYMPHONYmaxTR_MUSICAL_INTERLUDEsupportTR_PRON_MARCHsupport
Build Notes
Whip-only counterpart to Troubadour. Party composition determines which performance skills deserve the remaining points.
Hyper Novice
Magic AoE Magic
Normal Stat Targets
STR1-40
AGI60-90
VIT100-120
INT125-130
DEX110-125
LUK1-60
Trait Priority
SPL first; CON second; WIS/STA utility
Follow the server's standard kRO trait-point progression and enforced trait cap.
Fourth-Job Skill Priorities
HN_SELFSTUDY_TATICSprereqHN_SELFSTUDY_SOCERYmaxHN_JACK_FROST_NOVAmaxHN_METEOR_STORM_BUSTERmaxHN_GROUND_GRAVITATIONmaxHN_RULEBREAK1
Build Notes
Flexible but point-hungry. Commit to magic or physical early; hybrid builds are easier only with abundant gear and resets.
Night Watch
Grenade / Ranged AoE Physical
Normal Stat Targets
STR40-80
AGI90-115
VIT100-120
INT40-80
DEX125-130
LUK70-110
Trait Priority
CON first; POW/CRT second
Follow the server's standard kRO trait-point progression and enforced trait cap.
Fourth-Job Skill Priorities
NW_P_F_ImaxNW_GRENADE_MASTERYmaxNW_HASTY_FIRE_IN_THE_HOLEmaxNW_BASIC_GRENADEmaxNW_WILD_FIREmaxNW_INTENSIVE_AIMmax
Build Notes
Choose one firearm family and its matching ammunition/equipment. A grenade template should not spend heavily across revolver, rifle and shotgun branches.
Shinkiro
Physical Kunai / Huuma Physical
Normal Stat Targets
STR120-130
AGI90-115
VIT100-120
INT30-70
DEX110-125
LUK40-90
Trait Priority
POW first; CON second
Follow the server's standard kRO trait-point progression and enforced trait cap.
Fourth-Job Skill Priorities
SS_KUNAIWAIKYOKU10SS_KUNAIKAITEN5SS_KUNAIKUSSETSU10SS_FUUMASHOUAKU10SS_FUUMAKOUCHIKU10SS_FOUR_CHARM1
Build Notes
Physical projectile template. Maintain necessary charms and choose Kunai or Huuma as the main branch before adding shadow utility.
Shiranui
Ninjutsu Magic Magic
Normal Stat Targets
STR1-40
AGI60-90
VIT100-120
INT125-130
DEX110-125
LUK1-60
Trait Priority
SPL first; CON second
Follow the server's standard kRO trait-point progression and enforced trait cap.
Fourth-Job Skill Priorities
SS_SEKIENHOU10SS_REIKETSUHOU10SS_RAIDENPOU10SS_KINRYUUHOU10SS_ANTENPOU10SS_FOUR_CHARM1
Build Notes
Elemental ninjutsu template. Use the same shared Shinkiro/Shiranui skill tree carefully; weapon and magic branches require different stats.
Sky Emperor
Sun / Moon Physical Physical
Normal Stat Targets
STR125-130
AGI80-110
VIT100-120
INT30-60
DEX90-110
LUK60-100
Trait Priority
POW first; CON/CRT second
Follow the server's standard kRO trait-point progression and enforced trait cap.
Fourth-Job Skill Priorities
SKE_WAR_BOOK_MASTERY10SKE_SKY_MASTERY10SKE_RISING_SUN5SKE_NOON_BLAST5SKE_SUNSET_BLAST5SKE_SKY_SUN5
Build Notes
Select Sun, Moon or Star as the primary route. This page shows a Sun-biased physical template; stance and sequence management are essential.
Soul Ascetic
Talisman Magic Magic
Normal Stat Targets
STR1-40
AGI50-80
VIT100-120
INT125-130
DEX110-125
LUK1-60
Trait Priority
SPL first; CON/WIS second
Follow the server's standard kRO trait-point progression and enforced trait cap.
Fourth-Job Skill Priorities
SOA_TALISMAN_MASTERYmaxSOA_SOUL_MASTERYmaxSOA_TALISMAN_OF_FOUR_BEARING_GODmaxSOA_EXORCISM_OF_MALICIOUS_SOULmaxSOA_TALISMAN_OF_PROTECTIONutilitySOA_SOUL_GATHERINGutility
Build Notes
Magic talisman template. Keep enough utility for soul collection and party play; item consumption should be explained on the wiki.
Spirit Handler
Hyun Rok Magic Magic
Normal Stat Targets
STR1-40
AGI60-90
VIT100-120
INT125-130
DEX110-125
LUK1-60
Trait Priority
SPL first; CON second; WIS/STA utility
Follow the server's standard kRO trait-point progression and enforced trait cap.
Fourth-Job Skill Priorities
SH_MYSTICAL_CREATURE_MASTERY10SH_COLORS_OF_HYUN_ROK7SH_HYUN_ROKS_BREEZE7SH_HYUN_ROK_CANNON7SH_COMMUNE_WITH_HYUN_ROK1SH_HYUN_ROK_SPIRIT_POWER7
Build Notes
Magic creature template. Chulho is the physical alternative; Ki Sul is the support alternative. Do not split all three branches on a first build.
rAthena Renewal Fourth-Job Starter Builds. Prepared from the supplied server skill-tree and skill-database files. Test builds on the live server before publishing as final meta recommendations.